To obtain/maintain/increase/verify an intuitive feel and hence greater confidence for the appropriate use of gamma in camera settings, I did some thinking & research. The basic idea is as follows:
- A typical consumer camcorder produces crisp images
- “Film Look” use of a professional camera may employ non-standard gamma settings in the camera settings.
- The straight results of this are images of “washed-out” appearance. To obtain a pleasing result requires grading (levels & gamma, saturation, color curves etc.). Example: http://reduser.net/forum/showpost.php?p=687243
Regarding the second, more professional approach:
- The immediate result is “scary” because it looks washed-out
- The goal is not to produce an immediately-pleasing image but to capture “as much information as possible” (an often-quoted phrase) from a scene, with the intention and indeed requirement for grading. One has to see it “through the eyes of a grader”. A naive person (e.g. a newbie or a client) will of course not immediately see it that way.
- Example references to this:
- http://www.dvxuser.com/V6/showthread.php?232389-The-Red-quot-LOOK-quot
- <<The RED RAW look, the washed out, flat, low contrast, incredibly versatile form in which the footage originates … screams possibility in our faces. Low contrast can, to the DP, imply power … being precious with the RED footage, and trying hard to save every bit of detail we started with.>>
- <<I can see how the washed out look can become something in and of itself, and have people like it, and others not.>>
- http://www.dvxuser.com/V6/showthread.php?232389-The-Red-quot-LOOK-quot
- Example references to this:
- What does this mean? In general, possibly:
- The complete levels and color space of that scene, un-clipped (clipping destroys information).
- Any subtle light/shade within shadows of the scene.
- Questionable aspects:
- Grading takes time (bad for quick-turnaround jobs) and if written to intermediate files (e.g. prior to editing) then it can also eat disk space.
- There is a trade-off between generality and specificness.
- Capturing maximum information provides the grader with greatest freedom.
- On the other hand if it is known in advance that crushed shadows are required, e.g. to obtain silhouettes / film noir effects, then it is a waste of effort / bits if not counter-productive to boost them in the camera.
- The degree to which grading can be applied in practice depends on the levels and color space resolution of the camera.
- Prosumer cameras such as Z1 or XDCAM-EX record to 8-bit levels resolution. And then only a sub-part of that levels-space (typically 16..255 or 16..235, depending on camera and settings).
- For cameras whose sensors work at greater resolution (and can output this information) there is the option to record to external devices at that greater resolution (e.g. 10 bits 4:2:2).
- While it is possible to apply effects like levels, gamma or color-curves (S-curves) to “professional” washed-out imagery, beyond a certain degree, the image will appear ragged or flesh-tones will appear sunburn etc., as the gaps between successive values of the bit-space get stretched too big. One can actually see the gaps (between striations) in a Waveform Monitor (applied to the result of grading).
- In that case we have in fact lost information, defeating the original goal…
- If the results of grading are pretty-much identical (or, from the previous point, possibly inferior) to what would have been obtained in-camera using a more standard setting, then what was the point?
- Prosumer cameras such as Z1 or XDCAM-EX record to 8-bit levels resolution. And then only a sub-part of that levels-space (typically 16..255 or 16..235, depending on camera and settings).
- Reassessment:
- Due to the trade-off issues, the real goal should be to record the maximum relevant information. In other words, to be a little bit specialised.
- This is the logic behind employing physical filters on a camera, such as grad filters (“sunglasses” e.g. for the upper – sky – part of the image).
- Even on feature movie sets I have come across formal instructions for film cameras to be deliberately “pushed a stop or two”. Committing at record-time to something that could, presumably, have been achieved equally-well in post, which itself can be done almost immediately based on HD footage recorded simultaneously from HD cameras attached to the main camera. I have seen directors receive rushes and quick cuts from such cameras within seconds…
- The degree of commitment/specialization may depend on the type or uncertainty of the scene and on the consequence of making a mistake. Feature films are very planned and their shooting is very iterative. On the other hand there can be one-offs such as special-effects or VIP moments. At the other extreme may be live events where anything can happen – subjects, lighting, over-bright/over-dark etc.
- The missing factors in the “maximum information” principle are then:
- Relevance – what kinds of information are relevant?
- Resolution limitations.
- If we only have 8 bits, then what is the practical limit of grading?
- Conversely, if we need to maintain maximum latitude etc., when do we need more than 8 bits (in practice mostly 10 bits)?
- Due to the trade-off issues, the real goal should be to record the maximum relevant information. In other words, to be a little bit specialised.