Archive for the ‘codec’ Category
Saturday, March 22nd, 2014
Suppose you have some RAW footage, in CinemaDNG format (a number-sequenced set of [.dng] files), for example shot on a Blackmagic Cinema Camera (BMCC). Compared to “visually lossless” say ProRes or DNxHD (let alone H264 etc.), CinemaDNG occupies an awful lot of disk space, primarily because it is mathematically lossless. The GoPro-CineformRAW encoding format offers significant reductions in file size (and hence data rate) at the cost of a practically negligible loss of visual information (and a purchase price). This codec can be purchased as part of the GoPro Studio Premium product. A comparison-grid of the various GoPro Studio products is here.
CineformRAW is an attractive compression-format, but unless care is applied to some very technical-level encoding options/settings, compatibility problems can arise when importing to DaVinci Resolve. The latter is in widespread use but is especially relevant to BMCC owners because it is supplied as free software with that camera. I experienced such problems myself: one version of Resolve (v.10.0) interpreted CineformRAW clips as green-tinted, while another (v.10.1) just gave black frames.
Happily, a simple solution existed: RAW4Pro, which is essentially a front-end to CineformRAW (and also to DNxHD, useful e.g. if you want HD proxies).
Summary:
- Install
- A product incorporating the GoPro-Cineform RAW codec.
- The RAW4Pro utility
- Essentially a front-end to generate CineformRAW and also to generate HD (e.g. as proxies) as DNxHD, in each case in either MOV or AVI container-formats.
- Run RAW4Pro
- Select (Browse-to) input-folder, output folder.
- Select:
- Sound: Audio-Merge
- Initially, extract audio from source file to a WAV file, then merge this audio in with the generated file. The WAV file remains, regardless.
- The alternative (if not enabled) is no audio in the generated file (and no WAV file).
- Processing: Convert-Only
- Quality: Fine
- Clicking the [?] button reveals that this creates 10-bit Log (colour-channel resolution).
- Video Format:
- Cineform RAW (encoding format)
- MOV (container format)
- LUT: NoneClick the [Process Clip] button.
- Result:
- A movie file with name prefixed by :R4P_” and suffixed by “_sound”, incorporating both video (10-bit Log) and audio tracks.
- An audio WAV file, similarly prefixed, generated as a “side effect”, may or may not be useful to you, can be deleted.
(more…)
Posted in Blackmagic, camera, Cineform, codec, Compressor, DaVinci Resolve, DNxHD, Encoding, Formats, GoPro, RAW, Uncategorized | No Comments »
Tuesday, November 20th, 2012
I was using Adobe Premiere, this time on Mac OS, and wished to render something like ProRes or something suitable for an iPad. Aware of Larry Jordan’s post on this (from my earlier post), I nevertheless searched afresh, finding the following Adobe blog post. Very helpful.
In each case (folder of presets), just drill down to the lowest level, select all the [.epr] files and import. Each [.epr] file “knows” its appropriate folder internal to Adobe Media Encoder. And yes, I did first check the presets were not already there. Weird really, that I had to discover these by accident – surely should have been part of an Update?
http://blogs.adobe.com/premierepro/2012/06/new-prores-kindle-fire-nook-ipad-android-and-mxf-presets-for-adobe-media-encoder-cs6.html
- new ProRes, Kindle Fire, Nook, iPad, Android, and MXF presets for Adobe Media Encoder CS6
-
IMPORTANT: We do not distribute the ProRes encoders or decoders (codecs). You must get those from Apple. The ProRes encoders are included with various Apple video software, such as Final Cut Pro and Motion.
To install the encoding presets in Adobe Media Encoder CS6, do the following:
- Download the encoding preset packages:
- Extract (unzip) the package.
- Start Adobe Media Encoder CS6.
- In Adobe Media Encoder CS6, choose Preset > Import and navigate to the encoding preset(s) to import. You can choose multiple encoding presets at a time; it is most convenient to select all of the presets in a folder at once.
This video demonstrates the use of the Preset Browser to apply and manage encoding presets.
If you have any trouble, bring questions and issues to the Adobe Media Encoder forum, and we can help you there.
Posted in Adobe, codec, Encoding, Formats, iPad, ProRes, render | No Comments »
Sunday, March 25th, 2012
This great codec has changed its product name once more. I have GoPro/Cineform Neo installed and it said there was an update available. But on the download page I could not see [Cineform Neo] anywhere. A web-search revealed that it is now called [GoPro CineForm Studio Premium].
- http://cineform.com/news
- (<<about 78 days ago we said, RT @David_Newman)
- First public beta for the new GoPro CineForm Studio Premium application that soon replaces CineForm Neo (PC version) http://t.co/I7crXd8y>>
- http://www.dvinfo.net/forum/cineform-software-showcase/504151-public-betas-new-products.html
- Neo and Neo3D are going away, to be replaced with GoPro CineForm Studio Premium (Neo level) and GoPro CineForm Studio Professional (Neo3D level.)
- These applications incorporate much of the functionality of the older products in an easier to use new user interface that combines the conversion features of HDLink with the image manipulation of FirstLight.
- As not all existing features are supported today within the new interface, FirstLight and HDlink will continue to exist for some time, although they will not be greatly enhanced beyond bug fixes.
- Mac users will find the same for Remaster, with its key features moving into CineForm Studio (Mac and PC applications will be much more inline.)
- All future enhancements with go into the new application, and today MVC 3D camera support has been added, with much more to come.
Posted in Cineform, codec, FirstLight | No Comments »
Thursday, October 27th, 2011
I attended, working on one of the camera units. Had a great time, learnt lots, at all sorts of levels. Even how to make good use of the Movie Slate application on my iPhone! Link: http://www.fstopacademy.com/
Posted in 10-bit depth, camera technique, codec, collaboration, Encoding, enhance, FCP7, file mgt, film, filters, Final Cut, folder structures, Formats, gamma, grading, iPhone, lens, levels, lighting, logging, moviemaking, MovieSlate, Mpeg StreamClip, Music, ProRes, recording, render, self-organization, Setup, Sony EX XDCAM, Sony F3, Sony FS100, SteadiCam, storage, storyboard, transcode, tutorials, wide-angle, workflow, XDCAM EX, XML | No Comments »
Saturday, August 20th, 2011
- As mentioned in an earlier post, there are explanatory and instructional tutorial videos on Cineform’s FirstLight:
- Additionally there is a great write-up, the First Light User Manual v1.2, at:
Conclusions:
- The main principle is great – the decoder part of the Cineform Neo codec has to do levels-mapping work etc. anyway as part of its normal function, and so getting it to do the grading at the same time just means altering its scaling factors etc., which in principle means using less CPU as compared to the grading being done in the NLE (post-decode). Also fewer successive quantizations (hence better overall visual quality). You can specify different sets of factors (hence grades) for different video files. There are also some “Movie Looks” presets.
- Additionally it gives the ability to split the grading process off to another person (as the tutorial videos show) – a great extra bonus. By using DropBox (say) the two (or more) of you can work in parallel at remote locations, grading-updates appear automatically on the remote NLE. Essentially only a tiny shared grading project file is saved in DropBox, no need to exchange actual video files.
I’m currently trying it out on a client project (non-critical) in Sony Vegas. I will post my experiences from this separately.
Posted in Cineform, codec, collaboration, DropBox, FirstLight, grading | No Comments »
Monday, August 8th, 2011
Compression formats for Digital Intermediates when using Sony Vegas:
- http://www.sonycreativesoftware.com/forums/ShowMessage.asp?ForumID=4&MessageID=770173
- Cineform for highest quality (smart-renderable)
- Cineform (is great for transfer) between After Effects and Vegas.
- MXF for almost the same quality at a fraction of the size.
- MXF previews beautifully off small bus-powered USB 2 drives.
- Quicktime .mov with png compression for anything with a transparent alpha layer.
- Quicktime .mov with Avid DNxHD codec for Handbrake encoding intermediary and for working with the FCP world.
Details (again from the above link) about use of MXF:
- The big thing with MXF is to make sure that you use it interlaced even (if) you are using progressive footage. …set it using one of the interlaced templates but set the deinterlace method to none.
- The reason this is important is that Vegas will only smart-render .mxf footage flagged as interlaced. If you set the MXF render properties to progressive, it won’t smart-render. If you set the properties to interlaced and select either blend fields or interpolate, it will screw up resizes and renders to other formats.
- MXF with a smart-render is very cool. The format looks wonderful and no damage is done as you smart-render sections into a final piece.
- MXF without a smart-render isn’t really good enough. MXF will not hold up to successive rerenders like Cineform or a lossless codec.
Posted in Cineform, codec, DNxHD, Encoding, Final Cut, Formats, Handbrake, MXF, QuickTime, roundtrip, Sony Vegas, transcode | No Comments »
Thursday, December 23rd, 2010
Which modes of Cineform are appropriate under which circumstances:
- Paraphrased from [http://www.sonycreativesoftware.com/forums/ShowMessage.asp?MessageID=742985&Replies=3, as of 2010-12-23]
- NeoScene and NeoHD uses can select 4:2:2 in any quality.
- High quality is for finished material (e.g. to be output to DVD/BluRay) but if further grading is a possibility then use Filmscan 1
- Neo4K and Neo3D users also get 4:4:4 and 4:4:4:4 support.
- Requesting these modes with (other variants of the software?) will result in a watermark.
- For extensive post, filmscan and 4:4:4 is probably a benefit.
- 4:4:4:4 requires lots of power and raid arrays.
- The uncompressed mode should generally be avoided – it is only intended for camera acquisition to save battery power.
Cineform is a codec for digital intermediates. When used in appropriate ways, it offers visually lossless compression/decompression. Some quality reduction does occur but only to a degree that is not important to (or even noticeable by) most people’s eyes, even after several rounds of compression/recompression. In contrast, delivery formats such as DV, DVD, XDCAM-EX are suitable only for a single round of compression/decompression, and even then are lossy (lose quality) to a degree that many people can notice, especially when playback is paused at a single frame.
Posted in Cineform, codec, grading, Setup, Sony Vegas | 1 Comment »
Monday, July 26th, 2010
I have used this for years. Here are some things I learnt and re-learnt today, about and around it:
- Deshaker’s main forum is http://forum.doom9.org/showthread.php?p=1418923
- Deshaker is used as a plugin to VirtualDub.
- VirtualDub can’t directly read XDCAM-EX files.
- One way round this is to transcode to an AVI format.
- I traditionally use Cineform (CFHD). In Sony Vegas, when rendering-out to this from a 720p50 Project single XDCAM-EX .mxf file of 720p50 footage, the result when viewed in the original project has a weird effect where the image only advances every two frames.
- This does not occur for larger Projects, reason unknown (need to experiment, but maybe ? it’s because because larger projects tend also to contain media in other formats?).
- So instead on this occasion I render to HuffYuv. Larger but lossless and no (obvious) issues.
- After every such render, check for the “doubled-up frames” issue, e.g. in case accidentally rendered to unintended format. Mistakes happen, especially when under pressure of long hours…
- The result, from VirtualDub, can be saved to AVI formats e.g. Cineform (CFHD).
- If saving to CFHD then be sure to specify RGB mode (in the codec’s dialog), this preserves the levels in 0..255 (“Computer”) range, otherwise (default non-RGB) it scales to 16..235, giving a washed-out appearance when viewed back in Sony Vegas.
Posted in Cineform, codec, HuffYuv, Sony Vegas, VirtualDub | No Comments »